Monday, February 8, 2016

Monetizing Android Game

I have a game that has reached 7000 Daily Active Users and is growing. The game is similar to "Flappy Bird" or Ketchapp games, and in each session users press "Play" 12 times in average. In the last day they pressed Play button more than 150'000 times.

I've thought of putting an interstitial every 5 games, what will mean 30'000 impressions per day.

Most users are from the US, Germany and the UK.

What way/network you recommend for monetizing, and how much money do you think I may do?

Someone has the same kind of game?


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